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fixes small typos in README.md
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@ -392,7 +392,7 @@ This repository is a compilation of well-written, step-by-step guides for re-cre
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* [**C++**: _How X Window Managers work and how to write one_](https://seasonofcode.com/posts/how-x-window-managers-work-and-how-to-write-one-part-i.html)
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* [**C++**: _How X Window Managers work and how to write one_](https://seasonofcode.com/posts/how-x-window-managers-work-and-how-to-write-one-part-i.html)
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* [**C++**: _Writing a Linux Debugger_](https://blog.tartanllama.xyz/writing-a-linux-debugger-setup/)
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* [**C++**: _Writing a Linux Debugger_](https://blog.tartanllama.xyz/writing-a-linux-debugger-setup/)
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* [**C++**: _How a 64k intro is made_](http://www.lofibucket.com/articles/64k_intro.html)
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* [**C++**: _How a 64k intro is made_](http://www.lofibucket.com/articles/64k_intro.html)
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* [**C#**: _C# Networking: Create a TCP chater server, TCP games, UDP Pong and more_](https://16bpp.net/tutorials/csharp-networking)
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* [**C#**: _C# Networking: Create a TCP chat server, TCP games, UDP Pong and more_](https://16bpp.net/tutorials/csharp-networking)
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* [**C#**: _Loading and rendering 3D skeletal animations from scratch in C# and GLSL_](https://www.seanjoflynn.com/research/skeletal-animation.html)
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* [**C#**: _Loading and rendering 3D skeletal animations from scratch in C# and GLSL_](https://www.seanjoflynn.com/research/skeletal-animation.html)
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* [**Clojure**: _Building a spell-checker_](https://bernhardwenzel.com/articles/clojure-spellchecker/)
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* [**Clojure**: _Building a spell-checker_](https://bernhardwenzel.com/articles/clojure-spellchecker/)
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* [**Go**, _Let's Create a Simple Load Balancer_](https://kasvith.github.io/posts/lets-create-a-simple-lb-go/)
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* [**Go**, _Let's Create a Simple Load Balancer_](https://kasvith.github.io/posts/lets-create-a-simple-lb-go/)
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@ -445,4 +445,5 @@ This repository is a compilation of well-written, step-by-step guides for re-cre
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[](https://creativecommons.org/publicdomain/zero/1.0/)
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[](https://creativecommons.org/publicdomain/zero/1.0/)
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This repository is the work of [many contributors](https://github.com/codecrafters-io/build-your-own-x/graphs/contributors). It was started by [Daniel Stefanovic](https://github.com/danistefanovic), and is now maintained by [CodeCrafters, Inc.](https://codecrafters.io) To the extent possible under law, [CodeCrafters, Inc.](https://codecrafters.io) has waived all copyright and related or neighboring rights to this work.
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This repository is the work of [many contributors](https://github.com/codecrafters-io/build-your-own-x/graphs/contributors). It was started by [Daniel Stefanovic](https://github.com/danistefanovic), and is now maintained by [CodeCrafters, Inc.](https://codecrafters.io) To the extent possible under law, [CodeCrafters, Inc.](https://codecrafters.io) has waived all copyright and related or neighbouring rights to this work.
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