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Merge 0905de4d6f into 264b4547b3
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* [**C++**: _Rasterization: a Practical Implementation_](https://www.scratchapixel.com/lessons/3d-basic-rendering/rasterization-practical-implementation/overview-rasterization-algorithm)
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* [**C# / TypeScript / JavaScript**: _Learning how to write a 3D soft engine from scratch in C#, TypeScript or JavaScript_](https://www.davrous.com/2013/06/13/tutorial-series-learning-how-to-write-a-3d-soft-engine-from-scratch-in-c-typescript-or-javascript/)
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* [**Java / JavaScript**: _Build your own 3D renderer_](https://avik-das.github.io/build-your-own-raytracer/)
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* [**Java**: _How to create your own simple 3D render engine in pure Java_](http://blog.rogach.org/2015/08/how-to-create-your-own-simple-3d-render.html)
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* [**Java**: _How to create your own simple 3D render engine in pure Java_](http://web.archive.org/web/20180801120000/http://blog.rogach.org/2015/08/how-to-create-your-own-simple-3d-render.html)
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* [**JavaScript / Pseudocode**: _Computer Graphics from scratch_](http://www.gabrielgambetta.com/computer-graphics-from-scratch/introduction.html)
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* [**Python**: _A 3D Modeller_](http://aosabook.org/en/500L/a-3d-modeller.html)
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* [**C**: _Let's build a shell!_](https://github.com/kamalmarhubi/shell-workshop)
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* [**C**: _Writing a UNIX Shell_](https://indradhanush.github.io/blog/writing-a-unix-shell-part-1/)
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* [**C**: _Build Your Own Shell_](https://github.com/tokenrove/build-your-own-shell)
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* [**C**: Write a shell in C](https://danishpraka.sh/posts/write-a-shell/)
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* [**C**: _Write a shell in C_](https://danishpraka.sh/posts/write-a-shell/)
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* [**Go**: _Writing a simple shell in Go_](https://sj14.gitlab.io/post/2018-07-01-go-unix-shell/)
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* [**Rust**: _Build Your Own Shell using Rust_](https://www.joshmcguigan.com/blog/build-your-own-shell-rust/)
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* [**(any)**: _From NAND to Tetris: Building a Modern Computer From First Principles_](http://nand2tetris.org/)
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* [**(any)**: build-your-own-x-vibe-coding: BYOX-style tutorials adapted for vibe coding](https://github.com/inFaaa/build-your-own-x-vibe-coding)
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* [**Alloy**: _The Same-Origin Policy_](http://aosabook.org/en/500L/the-same-origin-policy.html)
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* [**C**: _How to Write a Video Player in Less Than 1000 Lines_](http://dranger.com/ffmpeg/ffmpeg.html)
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* [**C**: _How to Write a Video Player in Less Than 1000 Lines_](http://web.archive.org/web/20180801120000/http://dranger.com/ffmpeg/ffmpeg.html)
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* [**C**: _Learn how to write a hash table in C_](https://github.com/jamesroutley/write-a-hash-table)
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* [**C**: _The very basics of a terminal emulator_](https://www.uninformativ.de/blog/postings/2018-02-24/0/POSTING-en.html)
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* [**C**: _Write a System Call_](https://brennan.io/2016/11/14/kernel-dev-ep3/)
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